Mar 12, 2007, 06:49 AM // 06:49 | #21 |
Desert Nomad
Join Date: Nov 2006
Location: Garden City, Idaho
Guild: The Order of Relumination (TOoR)
Profession: R/
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Who's more powerful, Superman or the Incredible Hulk?
Really, wasn't the whole point of the Guild Wars game design was to not have an answer to the OP's question? Meaning, the skills brought to the battle; the player's and what's on his skill bar. Maybe I'm just old fashioned. /sigh |
Mar 12, 2007, 08:01 AM // 08:01 | #22 | ||
Forge Runner
Join Date: Jul 2006
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Mar 12, 2007, 08:19 AM // 08:19 | #23 |
Wilds Pathfinder
Join Date: Nov 2006
Location: Regems Basement
Guild: The Malevolent Wolfpack [tMw]
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I think war is the easiest to kind of introduce yourself to the game. Monks in my mind are the hardest. They might be easy to use, but becoming a 'good' monk is rare to find. Depends on what fancy's you.
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Mar 12, 2007, 11:10 AM // 11:10 | #24 | |
The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Strongest? umm...anyone heard of a lil' thing called a WAMMO? With Mending you can't be beaten...and don't forget that a FIery Dragon Sword does the most damage out of EVERYTHING!
ok... [/sarcasm] But really...like he said... Quote:
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Mar 12, 2007, 02:08 PM // 14:08 | #25 |
Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Strongest classes are, without a doubt, the physicals - Assassin, Warrior and Dervish.
Assassins can send a target from alive to... well, not alive in a few seconds (to the dude who said they rely on conditions - only a bit, they mostly rely on +50 damage dual attacks ), but are incredibly squishy, with terrible self-healing skills (though Dark Escape's quite alright for fleeing like a little girl). They can outdamage a 119 spell - Blades of Steel can hit for nearing 200 (most definately more, I only run 14 daggers...). Warriors are tough to take down, and have Frenzy. Adrenaline spikes, namely with an Axe, are rather nasty to be on the receiving end of. Swords and hammers hurt too. Dervishes have... The highest damage weapon in the game, and can spam Wild Blow with no drawbacks. Yes plx. Crits of over 100 are pretty easy to find. Oh yes, all these classes can be buffed something stupid with Orders, Conjures and Weapon spells. And they can all apply Deep Wound with ease. The only other class that can almost compare is... probably Paragon, Aggressive Refrain and GftE! are pretty darn sexy. |
Mar 12, 2007, 02:37 PM // 14:37 | #26 |
Frost Gate Guardian
Join Date: Jul 2006
Profession: Me/
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Most classes can be played by heroes; and are far better than any human. Why should I deal with some foolish casters that skip ahead of my warrior and get murdered; or some arrogant monk who demands people pay them for their subpar healing?
Throw in a warrior hero, and he's absolutely worthless. Koss can't pull as well as a human because you have to flag his worthless butt to get him to move. Warriors>>>>>>all . I guess Dervish is a far second, because they rely on enchantments and elites that take TWO MINUTES to recharge. Last edited by Chris616263; Mar 12, 2007 at 02:40 PM // 14:40.. |
Mar 12, 2007, 02:55 PM // 14:55 | #27 | |
Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Mar 12, 2007, 03:07 PM // 15:07 | #28 |
Frost Gate Guardian
Join Date: Jul 2006
Profession: Me/
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How many real men play dervishes right?
No love for Ebon Dust Aura? And before anybody freaks out my other post was half-joke half-serious. While you can replace lots of classes; mesmers are king of all; and replacing a HUMAN mesmer with that lard-ass Norgu is a crime. Last edited by Chris616263; Mar 12, 2007 at 03:10 PM // 15:10.. |
Mar 12, 2007, 03:12 PM // 15:12 | #29 |
Wow Stole my freetime
Join Date: Mar 2006
Location: Arkansas
Guild: None
Profession: W/E
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srry warriors are the strongest overall, they can farm the most spots solo, stand up the most damage in mixed mobs, have the best gear, there is a reason why warrior stuff sells for the most money. they also put out the most damage and have the best elite skills...........
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Jeremy The Seraphim LS R3 |
Mar 12, 2007, 03:12 PM // 15:12 | #30 |
Wilds Pathfinder
Join Date: Feb 2006
Guild: No guild
Profession: A/E
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Guys, hes asking which class is the strongest!
"Elementalist" Fire - Massive AoE Dmg spells Earth - Can tank almost ANYTHING. Good Dmg spells but not as good as Fire. Air - Good anti melee and single Targets. Water - I dont know... Cripple? I dont know? Boi... And the most boring class to play is Paragon. Edit: A lot of people thinks warrior is the strongest because they like wammos. It is WAAAY too easy to counter melee proffesions like warrior. Ebon Dust aura and Blinding Surge FTW! |
Mar 12, 2007, 03:17 PM // 15:17 | #31 |
Frost Gate Guardian
Join Date: Jul 2006
Profession: Me/
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Okay; what part of "mesmer is king of all" did you guys not read right?
As an ally they can shut down any class. They bring enemy teams to their knees by disabling their monks, causing warriors to hit themselves, and force enemy casters unable to cause damage in the first place, as they watch their front line get ripped to pieces. |
Mar 12, 2007, 03:54 PM // 15:54 | #32 | ||
Krytan Explorer
Join Date: Feb 2007
Location: Boston, MA
Guild: Higher Order [HO]
Profession: D/
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most raw AoE damage = Ele can't really argue that most raw single target damage = Sin is probably the best but Axe Warrior and Dervish are close second. In terms of spiking I would take my Dervish any day. This REALLY depends on how you string together attacks in all 3 cases and what your attacking. most armor = Can't really argue the Warrior here.(just counting armor[runes and insignias incl]not counting enchants, etc.) most armor(including enchants, stance, etc.): Obsidian Dervish Build or Obsidian Tank Build with or without a bonder. That's my take Quote:
WS + CV + VS = D, E, D, DED! All this post concludes is what Guild Wars is all about: BALANCE. ANY class can be good, if you know how to play it. Some are harder than others to play right but that is to be expected. My advice to you: figure out first if you want to be in the back supporting or up front killing. Then decide from there. Read into teh characters and their skills and some builds for them on Wiki or something and then decide. Last edited by Soul of the Scythe; Mar 12, 2007 at 04:08 PM // 16:08.. |
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Mar 12, 2007, 04:43 PM // 16:43 | #33 | |
The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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(On a side note, just to emphasize that I do support the mesmer 100%, If I have 2 people wanting to join my PuG, one being a warrior and one being a mesmer, I will pick the mesmer over the wammo anyday - I do love them a lot and I think they deserve a chance, but I don't think they can be described as being overall the strongest character) |
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Mar 12, 2007, 05:18 PM // 17:18 | #34 |
Krytan Explorer
Join Date: Nov 2006
Location: Paris, France
Guild: We eat pancakes [Yumy]
Profession: Me/
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My feelings, after playing all classes.
Best damage dealer: Warrior. Very very boring when played as a tank. Best solo damage dealer: Elementalist Most stressful yet very rewarding class to play: Monk Most enjoyable classes to play: Mesmer and Assassin. You have to tweak your build, pick the good target, watch your butt, and dominate. I love them both. Most boring class to play: Dervish: too much enchant maintenance and horrible damage versus highly armored mobs. Good damage pvp-wise though Best class to start: Ranger: jack of all trades, decent damage and armor, usually played from range |
Mar 12, 2007, 06:14 PM // 18:14 | #35 | |
Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Mar 12, 2007, 07:01 PM // 19:01 | #36 |
Krytan Explorer
Join Date: Feb 2007
Location: Boston, MA
Guild: Higher Order [HO]
Profession: D/
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Wounding Strike Pwns Reaper's Sweep.
What would you rather: Deep Wound at the Begining with Wounding Strike OR Deep Wound half-way through with Reaper's Sweep By the time you can through DW with Reaper's Sweep on your target, my target will be dead.... as I said b4: Wounding strike + Chilling Victory + Victorious Sweep = Dead It's really a matter of preference in the long run. As I said in my previous post: All this post concludes is what Guild Wars is all about: BALANCE. ANY class can be good, if you know how to play it. Some are harder than others to play right but that is to be expected. My advice to you: figure out first if you want to be in the back supporting or up front killing. Then decide from there. Read into the characters and their skills and some builds for them on Wiki or something and then decide. Last edited by Soul of the Scythe; Mar 12, 2007 at 07:10 PM // 19:10.. |
Mar 12, 2007, 08:54 PM // 20:54 | #37 | |
Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
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The conditional end is why so many assassins suck but a well played one is quite powerful. |
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Mar 12, 2007, 09:41 PM // 21:41 | #38 | |
Frost Gate Guardian
Join Date: Jul 2005
Location: Zadar - Croatia
Guild: We Work As A [Team]
Profession: Mo/E
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Mar 12, 2007, 10:05 PM // 22:05 | #39 | |
Forge Runner
Join Date: Jul 2006
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Mar 13, 2007, 02:57 AM // 02:57 | #40 |
Ascalonian Squire
Join Date: Feb 2007
Guild: The Royal Rose
Profession: R/Me
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The Strange thing is, it all comes down on how well the person plays.
I still remember back, just before Factions came out, a level 3 ranger totally maimed a level 10 Warrior with all the bells and whistles (Dragon sword, with uber shield etc) in the Ascalon Arena. While the war set about killing the other low levels, the ranger also laid waste to the other team. They both stopped to heal and regen after the masacare, then they had their usual stand off and taunts... The War obviously calling the Ranger a noob, or whatever cause being level 10 gave him some level of security to win. The ranger never let the warrior touch him. In 27 seconds, the warrior died. So much for all those bells and whistles. In the end, the game is about skill. And if you tool up a perfect spike build that does gazillion damage in one hit, you better know how to use it, or your "Strongest build" will be just a complete waste of your time. IMO, I love my Ranger. ^^ just press space bar and a ranger will win hands down in terms of more damage. Forget skills, or weapons. At the basic of the basic with no mods, just press spacebar and viola, strongest class ^^ hehehehe Sing Toe |
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